More Code != Better Code

This is something I thought I should do a quick post about, I have encountered it multiple times with both software engineer managers and recruiters in general and I always cringe when it comes up. “How many lines of code have you written?” and “How many lines of code did you write today?”. These statements […]

Swapping Places

In my recent work in Unity freelancing, I found a need to turn a rapid prototype of a game into a fully working viable product, a lot of the original code was unusable and was not designed to be scaled or reused in any way. Very little thought was given to expanding on the prototype […]